#pragma once
#include<iostream>
#include<easyx.h>
#include<cmath>
#include<time.h>
using namespace std;
void BackGround()
{
	initgraph(960, 180);
	loadimage(0, "background.png");
}
class Background
{
public:
	static void StartBG()
	{
		IMAGE Start;
		loadimage(&Start, "start.PNG", 751, 180);
		putimage(150, 0, &Start);
	}
	static void PlayBG();
	static void EndBG();
};